mr_bones_    15/01/24 07:49:48

  Modified:             ChangeLog
  Added:                wesnoth-1.12.1.ebuild
  Log:
  version bump
  
  (Portage version: 2.2.14/cvs/Linux x86_64, unsigned Manifest commit)

Revision  Changes    Path
1.239                games-strategy/wesnoth/ChangeLog

file : 
http://sources.gentoo.org/viewvc.cgi/gentoo-x86/games-strategy/wesnoth/ChangeLog?rev=1.239&view=markup
plain: 
http://sources.gentoo.org/viewvc.cgi/gentoo-x86/games-strategy/wesnoth/ChangeLog?rev=1.239&content-type=text/plain
diff : 
http://sources.gentoo.org/viewvc.cgi/gentoo-x86/games-strategy/wesnoth/ChangeLog?r1=1.238&r2=1.239

Index: ChangeLog
===================================================================
RCS file: /var/cvsroot/gentoo-x86/games-strategy/wesnoth/ChangeLog,v
retrieving revision 1.238
retrieving revision 1.239
diff -u -r1.238 -r1.239
--- ChangeLog   20 Jan 2015 01:25:36 -0000      1.238
+++ ChangeLog   24 Jan 2015 07:49:48 -0000      1.239
@@ -1,6 +1,11 @@
 # ChangeLog for games-strategy/wesnoth
 # Copyright 1999-2015 Gentoo Foundation; Distributed under the GPL v2
-# $Header: /var/cvsroot/gentoo-x86/games-strategy/wesnoth/ChangeLog,v 1.238 
2015/01/20 01:25:36 mr_bones_ Exp $
+# $Header: /var/cvsroot/gentoo-x86/games-strategy/wesnoth/ChangeLog,v 1.239 
2015/01/24 07:49:48 mr_bones_ Exp $
+
+*wesnoth-1.12.1 (24 Jan 2015)
+
+  24 Jan 2015; Michael Sterrett <mr_bon...@gentoo.org> +wesnoth-1.12.1.ebuild:
+  version bump
 
   20 Jan 2015; Michael Sterrett <mr_bon...@gentoo.org>
   +files/wesnoth-1.12-cmake.patch, wesnoth-1.12.ebuild:



1.1                  games-strategy/wesnoth/wesnoth-1.12.1.ebuild

file : 
http://sources.gentoo.org/viewvc.cgi/gentoo-x86/games-strategy/wesnoth/wesnoth-1.12.1.ebuild?rev=1.1&view=markup
plain: 
http://sources.gentoo.org/viewvc.cgi/gentoo-x86/games-strategy/wesnoth/wesnoth-1.12.1.ebuild?rev=1.1&content-type=text/plain

Index: wesnoth-1.12.1.ebuild
===================================================================
# Copyright 1999-2015 Gentoo Foundation
# Distributed under the terms of the GNU General Public License v2
# $Header: 
/var/cvsroot/gentoo-x86/games-strategy/wesnoth/wesnoth-1.12.1.ebuild,v 1.1 
2015/01/24 07:49:48 mr_bones_ Exp $

EAPI=5
inherit cmake-utils eutils multilib toolchain-funcs flag-o-matic games

DESCRIPTION="Battle for Wesnoth - A fantasy turn-based strategy game"
HOMEPAGE="http://www.wesnoth.org/";
SRC_URI="mirror://sourceforge/wesnoth/${P}.tar.bz2"

LICENSE="GPL-2"
SLOT="0"
KEYWORDS="~amd64 ~ppc ~ppc64 ~x86 ~x86-fbsd"
IUSE="dbus dedicated doc fribidi nls server"

RDEPEND=">=media-libs/libsdl-1.2.7:0[joystick,video,X]
        media-libs/sdl-net
        !dedicated? (
                >=media-libs/sdl-ttf-2.0.8
                >=media-libs/sdl-mixer-1.2[vorbis]
                >=media-libs/sdl-image-1.2[jpeg,png]
                fribidi? ( dev-libs/fribidi )
                dbus? ( sys-apps/dbus )
                sys-libs/zlib
                x11-libs/pango
                dev-lang/lua
                media-libs/fontconfig
        )
        >=dev-libs/boost-1.48[nls,threads]
        virtual/libintl"
DEPEND="${RDEPEND}
        virtual/pkgconfig
        sys-devel/gettext"

src_prepare() {
        if use dedicated || use server ; then
                sed \
                        -e "s:GAMES_BINDIR:${GAMES_BINDIR}:" \
                        -e "s:GAMES_STATEDIR:${GAMES_STATEDIR}:" \
                        -e "s/GAMES_USER_DED/${GAMES_USER_DED}/" \
                        -e "s/GAMES_GROUP/${GAMES_GROUP}/" 
"${FILESDIR}"/wesnothd.rc \
                        > "${T}"/wesnothd || die
        fi
        if ! use doc ; then
                sed -i \
                        -e '/manual/d' \
                        doc/CMakeLists.txt || die
        fi
        # bug #472994
        mv icons/wesnoth-icon-Mac.png icons/wesnoth-icon.png || die
        mv icons/map-editor-icon-Mac.png icons/wesnoth_editor-icon.png || die

        # respect LINGUAS (bug #483316)
        if [[ ${LINGUAS+set} ]] ; then
                local langs
                for lang in $(cat po/LINGUAS)
                do
                        has $lang $LINGUAS && langs+="$lang "
                done
                echo "$langs" > po/LINGUAS || die
        fi
}

src_configure() {
        filter-flags -ftracer -fomit-frame-pointer
        if [[ $(gcc-major-version) -eq 3 ]] ; then
                filter-flags -fstack-protector
                append-flags -fno-stack-protector
        fi
        # Work around eclass
        append-flags -UNDEBUG
        if use dedicated || use server ; then
                mycmakeargs=(
                        "-DENABLE_CAMPAIGN_SERVER=TRUE"
                        "-DENABLE_SERVER=TRUE"
                        "-DSERVER_UID=${GAMES_USER_DED}"
                        "-DSERVER_GID=${GAMES_GROUP}"
                        "-DFIFO_DIR=${GAMES_STATEDIR}/run/wesnothd"
                        )
        else
                mycmakeargs=(
                        $(cmake-utils_use_enable fribidi FRIBIDI)
                        "-DENABLE_CAMPAIGN_SERVER=FALSE"
                        "-DENABLE_SERVER=FALSE"
                        )
        fi
        mycmakeargs+=(
                $(cmake-utils_use_enable !dedicated GAME)
                $(cmake-utils_use_enable !dedicated ENABLE_DESKTOP_ENTRY)
                $(cmake-utils_use_enable nls NLS)
                $(cmake-utils_use_enable dbus NOTIFICATIONS)
                "-DCMAKE_VERBOSE_MAKEFILE=TRUE"
                "-DENABLE_STRICT_COMPILATION=FALSE"
                "-DCMAKE_INSTALL_PREFIX=${GAMES_PREFIX}"
                "-DDATAROOTDIR=${GAMES_DATADIR}"
                "-DBINDIR=${GAMES_BINDIR}"
                "-DICONDIR=/usr/share/pixmaps"
                "-DDESKTOPDIR=/usr/share/applications"
                "-DLOCALEDIR=/usr/share/locale"
                "-DMANDIR=/usr/share/man"
                "-DDOCDIR=/usr/share/doc/${PF}"
                )
        cmake-utils_src_configure
}

src_compile() {
        cmake-utils_src_compile
}

src_install() {
        DOCS="README changelog players_changelog" cmake-utils_src_install
        if use dedicated || use server; then
                keepdir "${GAMES_STATEDIR}/run/wesnothd"
                doinitd "${T}"/wesnothd || die
        fi
        prepgamesdirs
}




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