commit: b24051d41b7f7f6a5785368f6c8e68ed790a4030
Author: Ionen Wolkens <ionen <AT> gentoo <DOT> org>
AuthorDate: Fri Mar 22 12:23:28 2024 +0000
Commit: Ionen Wolkens <ionen <AT> gentoo <DOT> org>
CommitDate: Fri Mar 22 12:30:42 2024 +0000
URL: https://gitweb.gentoo.org/repo/gentoo.git/commit/?id=b24051d4
app-emulation/wine-vanilla: reword USE=wow64 again
There is alternate realities where OpenGL works great for some, and is
1fps unusable for others (likely depending on what is being run and/or
drivers). So saying "slightly" may be misleading.
Signed-off-by: Ionen Wolkens <ionen <AT> gentoo.org>
app-emulation/wine-vanilla/metadata.xml | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/app-emulation/wine-vanilla/metadata.xml
b/app-emulation/wine-vanilla/metadata.xml
index c7b47d52f1a8..99ab7d2e9aab 100644
--- a/app-emulation/wine-vanilla/metadata.xml
+++ b/app-emulation/wine-vanilla/metadata.xml
@@ -32,7 +32,7 @@ This variant of the Wine packaging does not include external
patchsets
<flag name="wow64">
Enable running 32bit applications without 32bit ELF
multilib by mapping to 64bit calls (experimental,
- may have slightly worse OpenGL performance or other
+ *may* have worse/unusable OpenGL performance or other
issues compared to USE=abi_x86_32, also lacks 16bit
support) -- still need
<pkg>dev-util/mingw64-toolchain</pkg>
with abi_x86_32 which itself does not need multilib