commit: 5c81bf1b9b70d0099537771d25cd5f1ac2d5f113
Author: Ionen Wolkens <ionen <AT> gentoo <DOT> org>
AuthorDate: Fri Mar 22 12:26:58 2024 +0000
Commit: Ionen Wolkens <ionen <AT> gentoo <DOT> org>
CommitDate: Fri Mar 22 12:30:43 2024 +0000
URL: https://gitweb.gentoo.org/repo/gentoo.git/commit/?id=5c81bf1b
app-emulation/wine-proton: reword USE=wow64 again
There is alternate realities where OpenGL works great for some, and is
1fps unusable for others (likely depending on what is being run and/or
drivers). So saying "slightly" may be misleading.
Signed-off-by: Ionen Wolkens <ionen <AT> gentoo.org>
app-emulation/wine-proton/metadata.xml | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/app-emulation/wine-proton/metadata.xml
b/app-emulation/wine-proton/metadata.xml
index 2e414ed41543..cc21bdb8ce89 100644
--- a/app-emulation/wine-proton/metadata.xml
+++ b/app-emulation/wine-proton/metadata.xml
@@ -23,7 +23,7 @@
<flag name="wow64">
Enable running 32bit applications without 32bit ELF
multilib by mapping to 64bit calls (experimental,
- may have slightly worse OpenGL performance or other
+ *may* have worse/unusable OpenGL performance or other
issues compared to USE=abi_x86_32, also lacks 16bit
support) -- still need
<pkg>dev-util/mingw64-toolchain</pkg>
with abi_x86_32 which itself does not need multilib