commit: 1335d04368c7653fdaecbdab19e50a6ae4a4c8f4 Author: Ionen Wolkens <ionen <AT> gentoo <DOT> org> AuthorDate: Tue Mar 26 17:02:38 2024 +0000 Commit: Ionen Wolkens <ionen <AT> gentoo <DOT> org> CommitDate: Tue Mar 26 17:16:59 2024 +0000 URL: https://gitweb.gentoo.org/repo/gentoo.git/commit/?id=1335d043
dev-games/godot: mark as LTO unsafe for now Would rather not have to worry about this, esp when generated bits are involved. May reconsider eventually. Closes: https://bugs.gentoo.org/921017 Signed-off-by: Ionen Wolkens <ionen <AT> gentoo.org> dev-games/godot/godot-4.2.1.ebuild | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) diff --git a/dev-games/godot/godot-4.2.1.ebuild b/dev-games/godot/godot-4.2.1.ebuild index 448e6f0f2dad..e3e0408382ba 100644 --- a/dev-games/godot/godot-4.2.1.ebuild +++ b/dev-games/godot/godot-4.2.1.ebuild @@ -4,7 +4,8 @@ EAPI=8 PYTHON_COMPAT=( python3_{10..12} ) -inherit desktop python-any-r1 scons-utils shell-completion toolchain-funcs xdg +inherit desktop python-any-r1 flag-o-matic scons-utils +inherit shell-completion toolchain-funcs xdg DESCRIPTION="Multi-platform 2D and 3D game engine with a feature-rich editor" HOMEPAGE="https://godotengine.org/" @@ -110,6 +111,8 @@ src_prepare() { src_compile() { local -x BUILD_NAME=gentoo # replaces "custom_build" in version string + filter-lto #921017 + local esconsargs=( AR="$(tc-getAR)" CC="$(tc-getCC)" CXX="$(tc-getCXX)" @@ -173,7 +176,7 @@ src_compile() { module_upnp_enabled=$(usex upnp) module_webp_enabled=$(usex webp) - # let *FLAGS handle these, e.g. can pass -flto as-is + # let *FLAGS handle these debug_symbols=no lto=none optimize=custom
