commit:     bafa5606c3fad7bb9320d961165f00bc8f36f215
Author:     Jonas Frei <freijon <AT> pm <DOT> me>
AuthorDate: Sun Jun 30 15:46:12 2024 +0000
Commit:     Jonas Frei <freijon <AT> pm <DOT> me>
CommitDate: Sun Jun 30 15:55:38 2024 +0000
URL:        https://gitweb.gentoo.org/repo/proj/guru.git/commit/?id=bafa5606

games-engines/fs2_open: add 24.0.2

Signed-off-by: Jonas Frei <freijon <AT> pm.me>

 games-engines/fs2_open/Manifest                    |   3 +
 .../fs2_open/files/fs2_open-24.0.2-deps-fix.patch  | 183 +++++++++++++++++++++
 .../files/fs2_open-24.0.2-disable-discord.patch    | 175 ++++++++++++++++++++
 .../files/fs2_open-24.0.2-dont-build-lz4.patch     |  11 ++
 .../fs2_open-24.0.2-make-arch-independent.patch    |  16 ++
 games-engines/fs2_open/fs2_open-24.0.2.ebuild      | 103 ++++++++++++
 6 files changed, 491 insertions(+)

diff --git a/games-engines/fs2_open/Manifest b/games-engines/fs2_open/Manifest
index 972584170..a795abe59 100644
--- a/games-engines/fs2_open/Manifest
+++ b/games-engines/fs2_open/Manifest
@@ -4,3 +4,6 @@ DIST fs2_open-23.0.0.tar.gz 12210430 BLAKE2B 
95e5a4f328711a3915b2624941eb90810a1
 DIST fs2_open-23.2.1-ext_libRocket.tar.gz 2417905 BLAKE2B 
0e5ac40b0e811b9213fb84f6f2f0ef38ad7d562ae671e865d96e40615c2d67213905ce153a69192c0b53a3e4f0d1aef077c0769e46d308adf9210c0c9d1fe7c2
 SHA512 
700e242ecb5207faf729ca7d23ac4f28be819c0ef7a0ba51ca18de1592f1016040cd5e4c1c75a573f91cea69dd43549966ac089804a52c0f1b0cfbaabefc4346
 DIST fs2_open-23.2.1-ext_rpavlik-cmake-modules.tar.gz 267464 BLAKE2B 
d63fa3867aad5fad7bd5d20845dd8d6a6698d59dc30dc511704f3c74bbe958bb6d36160bae3ef5c01027719c50d18e4d24209ea5811c6a52c5af4d3de2a587e9
 SHA512 
0bb03e2a1c0cafa80849163455cdb5fc5c7200e51f18f0354c36f251b51156f86a04a9f87cd17e2942d14ae8767d8df756062fbcff9b37f04e8399b2e37d306f
 DIST fs2_open-23.2.1.tar.gz 12091345 BLAKE2B 
a03179842d53dd429969b2863ab53f613b52bf70ff50d0991e0dd36a73ee0a2374a0d09e95a13410add9f8c4b955a49e9894b35b5ccb92982c63e06daec5694a
 SHA512 
dfb4fe7c0f8048730e91e754754e26677706bb391c4d88ff7f4f6090d931db9dc2ca616dcd552d213d7c7de5b597a5cc43ab6bad0f422bc3e78dcbc15f64600b
+DIST fs2_open-24.0.2-ext_libRocket.tar.gz 2417905 BLAKE2B 
0e5ac40b0e811b9213fb84f6f2f0ef38ad7d562ae671e865d96e40615c2d67213905ce153a69192c0b53a3e4f0d1aef077c0769e46d308adf9210c0c9d1fe7c2
 SHA512 
700e242ecb5207faf729ca7d23ac4f28be819c0ef7a0ba51ca18de1592f1016040cd5e4c1c75a573f91cea69dd43549966ac089804a52c0f1b0cfbaabefc4346
+DIST fs2_open-24.0.2-ext_rpavlik-cmake-modules.tar.gz 267464 BLAKE2B 
d63fa3867aad5fad7bd5d20845dd8d6a6698d59dc30dc511704f3c74bbe958bb6d36160bae3ef5c01027719c50d18e4d24209ea5811c6a52c5af4d3de2a587e9
 SHA512 
0bb03e2a1c0cafa80849163455cdb5fc5c7200e51f18f0354c36f251b51156f86a04a9f87cd17e2942d14ae8767d8df756062fbcff9b37f04e8399b2e37d306f
+DIST fs2_open-24.0.2.tar.gz 12652011 BLAKE2B 
f1ab67f8ceb9389a7087a1264897bc46748d8a7c18799941cca7acdbe64a718452fe755e6dc36067529e533ac881df2d6025147aa8e20aff8751e3a9eebbf1d0
 SHA512 
f0ffb5da42d0dba98f9f46432c09f8edc7e80f3e65a5d4c0ed9e2e37a26b63d67526982e7209edb6d6727b23d8ce1d75ccac6dcd8da74cd55f7e6fea52ad56d4

diff --git a/games-engines/fs2_open/files/fs2_open-24.0.2-deps-fix.patch 
b/games-engines/fs2_open/files/fs2_open-24.0.2-deps-fix.patch
new file mode 100644
index 000000000..f5e20ffe5
--- /dev/null
+++ b/games-engines/fs2_open/files/fs2_open-24.0.2-deps-fix.patch
@@ -0,0 +1,183 @@
+--- a/code/cmdline/cmdline.h
++++ b/code/cmdline/cmdline.h
+@@ -13,6 +13,8 @@
+ #define FS_CMDLINE_HEADER_FILE
+ 
+ #include <tl/optional.hpp>
++#include <cstdint>
++#include "globalincs/vmallocator.h"
+ 
+ int parse_cmdline(int argc, char *argv[]);
+ 
+--- a/code/cfile/cfile.h
++++ b/code/cfile/cfile.h
+@@ -15,6 +15,7 @@
+ 
+ #include "globalincs/pstypes.h"
+ 
++#include <array>
+ #include <ctime>
+ #include <stdexcept>
+ #include <memory>
+--- a/code/graphics/opengl/gropenglopenxr.h
++++ b/code/graphics/opengl/gropenglopenxr.h
+@@ -1,8 +1,11 @@
+ #pragma once
+ 
++#include <cstdint>
++#include <globalincs/vmallocator.h>
++
+ SCP_vector<const char*> gr_opengl_openxr_get_extensions();
+ bool gr_opengl_openxr_test_capabilities();
+ bool gr_opengl_openxr_create_session();
+ int64_t gr_opengl_openxr_get_swapchain_format(const SCP_vector<int64_t>& 
allowed);
+ bool gr_opengl_openxr_acquire_swapchain_buffers();
+-bool gr_opengl_openxr_flip();
+\ No newline at end of file
++bool gr_opengl_openxr_flip();
+--- a/code/libs/discord/discord.h
++++ b/code/libs/discord/discord.h
+@@ -1,5 +1,7 @@
+ #pragma once
+ 
++#include <globalincs/vmallocator.h>
++
+ namespace libs {
+ namespace discord {
+ 
+--- a/code/math/floating.h
++++ b/code/math/floating.h
+@@ -12,6 +12,7 @@
+ #ifndef _FLOATING_H
+ #define _FLOATING_H
+ 
++#include <algorithm>
+ #include <cmath>
+ #include <cfloat>
+ #include <limits>
+--- a/code/io/spacemouse.h
++++ b/code/io/spacemouse.h
+@@ -4,6 +4,8 @@
+ #include "math/vecmat.h"
+ #include "io/timer.h"
+ 
++#include <array>
++
+ struct hid_device_;
+ typedef hid_device_ hid_device;
+ 
+@@ -59,4 +61,4 @@
+                       static std::unique_ptr<SpaceMouse> searchSpaceMice(int 
pollingFrequency = 10);
+               };
+       }
+-}
+\ No newline at end of file
++}
+--- a/code/network/multi_mdns.h
++++ b/code/network/multi_mdns.h
+@@ -1,6 +1,8 @@
+ #ifndef MULTI_MDNS_H
+ #define MULTI_MDNS_H
+ 
++#include <array>
++
+ bool multi_mdns_query();
+ void multi_mdns_query_do();
+ void multi_mdns_query_close();
+--- a/code/network/multi_pxo.h
++++ b/code/network/multi_pxo.h
+@@ -7,7 +7,7 @@
+  *
+ */
+ 
+-
++#include <globalincs/vmallocator.h>
+ 
+ #ifndef _PARALLAX_ONLINE_HEADER_FILE
+ #define _PARALLAX_ONLINE_HEADER_FILE
+--- a/code/network/psnet.h
++++ b/code/network/psnet2.h
+@@ -20,6 +20,7 @@
+ #include <netinet/in.h>
+ #include <cerrno>
+ #endif
++#include <iomanip>
+ 
+ #include "globalincs/pstypes.h"
+ 
+--- a/code/osapi/osapi.h
++++ b/code/osapi/osapi.h
+@@ -25,6 +25,7 @@
+ #include "globalincs/flagset.h"
+ 
+ #include <functional>
++#include <fstream>
+ #include <memory>
+ 
+ #include <SDL_events.h>
+--- a/code/scripting/lua/LuaTypes.h
++++ b/code/scripting/lua/LuaTypes.h
+@@ -1,5 +1,8 @@
+ #pragma once
+ 
++#include <iostream>
++#include <vector>
++
+ namespace luacpp {
+ class LuaValue;
+ 
+--- a/code/scripting/api/LuaPromise.h
++++ b/code/scripting/api/LuaPromise.h
+@@ -2,6 +2,9 @@
+ 
+ #include "scripting/lua/LuaTypes.h"
+ 
++#include <functional>
++#include <memory>
++
+ namespace scripting {
+ namespace api {
+ 
+--- a/code/mission/missionhotkey.h
++++ b/code/mission/missionhotkey.h
+@@ -14,6 +14,8 @@
+ 
+ #include "globalincs/globals.h"
+ 
++#include <globalincs/vmallocator.h>
++
+ #define MAX_LINES MAX_SHIPS // retail was 200, bump it to match MAX_SHIPS
+ 
+ // Types of items that can be in the hotkey list
+--- a/code/gamehelp/gameplayhelp.h
++++ b/code/gamehelp/gameplayhelp.h
+@@ -7,7 +7,7 @@
+  *
+ */ 
+ 
+-
++#include <globalincs/vmallocator.h>
+ 
+ #ifndef __GAMEPLAY_HELP_H__
+ #define __GAMEPLAY_HELP_H__
+--- a/code/cutscene/ffmpeg/FFMPEGDecoder.h
++++ b/code/cutscene/ffmpeg/FFMPEGDecoder.h
+@@ -2,6 +2,8 @@
+ 
+ #include "cutscene/Decoder.h"
+ 
++#include <thread>
++
+ namespace cutscene {
+ namespace ffmpeg {
+ struct InputStream;
+--- a/code/scripting/hook_conditions.h
++++ b/code/scripting/hook_conditions.h
+@@ -1,5 +1,6 @@
+ #pragma once
+ 
++#include <globalincs/vmallocator.h>
+ #include <linb/any.hpp>
+ 
+ class object;
+

diff --git a/games-engines/fs2_open/files/fs2_open-24.0.2-disable-discord.patch 
b/games-engines/fs2_open/files/fs2_open-24.0.2-disable-discord.patch
new file mode 100644
index 000000000..a1dbd0bde
--- /dev/null
+++ b/games-engines/fs2_open/files/fs2_open-24.0.2-disable-discord.patch
@@ -0,0 +1,175 @@
+--- a/freespace2/freespace.cpp
++++ b/freespace2/freespace.cpp
+@@ -84,7 +84,6 @@
+ #include "io/timer.h"
+ #include "jumpnode/jumpnode.h"
+ #include "lab/labv2.h"
+-#include "libs/discord/discord.h"
+ #include "libs/ffmpeg/FFmpeg.h"
+ #include "lighting/lighting.h"
+ #include "lighting/lighting_profiles.h"
+@@ -1987,9 +1986,6 @@
+ #ifdef WITH_FFMPEG
+               libs::ffmpeg::initialize();
+ #endif
+-              if (Discord_presence) {
+-                      libs::discord::init();
+-              }
+       }
+ 
+       mod_table_post_process();
+--- a/code/source_groups.cmake
++++ b/code/source_groups.cmake
+@@ -706,11 +706,6 @@
+       libs/antlr/ErrorListener.h
+       )
+ 
+-add_file_folder("Libs\\\\Discord"
+-      libs/discord/discord.cpp
+-      libs/discord/discord.h
+-)
+-
+ if (FSO_BUILD_WITH_FFMPEG)
+       add_file_folder("Libs\\\\FFmpeg"
+               libs/ffmpeg/FFmpeg.cpp
+--- a/code/mod_table/mod_table.h
++++ b/code/mod_table/mod_table.h
+@@ -124,7 +124,6 @@
+ } Shadow_disable_overrides;
+ extern float Thruster_easing;
+ extern bool Always_use_distant_firepoints;
+-extern bool Discord_presence;
+ extern bool Hotkey_always_hide_hidden_ships;
+ extern bool Use_weapon_class_sounds_for_hits_to_player;
+ extern bool SCPUI_loads_hi_res_animations;
+--- a/code/mod_table/mod_table.cpp
++++ b/code/mod_table/mod_table.cpp
+@@ -12,7 +12,6 @@
+ #include "globalincs/version.h"
+ #include "graphics/shadows.h"
+ #include "localization/localize.h"
+-#include "libs/discord/discord.h"
+ #include "mission/missioncampaign.h"
+ #include "mission/missionload.h"
+ #include "mission/missionmessage.h"
+@@ -135,7 +134,6 @@
+ shadow_disable_overrides Shadow_disable_overrides {false, false, false, 
false};
+ float Thruster_easing;
+ bool Always_use_distant_firepoints;
+-bool Discord_presence;
+ bool Hotkey_always_hide_hidden_ships;
+ bool Use_weapon_class_sounds_for_hits_to_player;
+ bool SCPUI_loads_hi_res_animations;
+@@ -145,29 +143,6 @@
+ std::array<std::tuple<float, float>, 6> Fred_spacemouse_nonlinearity;
+ bool Randomize_particle_rotation;
+ 
+-static auto DiscordOption __UNUSED = 
options::OptionBuilder<bool>("Game.Discord",
+-                     std::pair<const char*, int>{"Discord Presence", 1754},
+-                     std::pair<const char*, int>{"Toggle Discord Rich 
Presence", 1755})
+-                     .category("Game")
+-                     .default_val(Discord_presence)
+-                     .level(options::ExpertLevel::Advanced)
+-                     .importance(55)
+-                     .change_listener([](bool val, bool) {
+-                          if(Discord_presence){
+-                               if (!val) {
+-                                    Discord_presence = false;
+-                                    libs::discord::shutdown();
+-                               }
+-                          } else {
+-                               if (val) {
+-                                    Discord_presence = true;
+-                                    libs::discord::init();
+-                               }
+-                          }
+-                          return true;
+-                     })
+-                     .finish();
+-
+ void mod_table_set_version_flags();
+ 
+ SCP_vector<std::pair<SCP_string, gr_capability>> req_render_ext_pairs = {
+@@ -1264,10 +1239,6 @@
+                       stuff_boolean(&Always_use_distant_firepoints);
+               }
+ 
+-              if (optional_string("$Enable Discord rich presence:")) {
+-                      stuff_boolean(&Discord_presence);
+-              }
+-
+               if (optional_string("$Always hide hidden ships in hotkey 
list:")) {
+                       stuff_boolean(&Hotkey_always_hide_hidden_ships);
+               }
+@@ -1440,7 +1411,6 @@
+       Lead_indicator_behavior = leadIndicatorBehavior::DEFAULT;
+       Thruster_easing = 0;
+       Always_use_distant_firepoints = false;
+-      Discord_presence = true;
+       Hotkey_always_hide_hidden_ships = false;
+       Use_weapon_class_sounds_for_hits_to_player = false;
+       SCPUI_loads_hi_res_animations = true;
+--- a/lib/CMakeLists.txt
++++ b/lib/CMakeLists.txt
+@@ -33,8 +33,6 @@
+       include(FFmpeg.cmake)
+ endif()
+ 
+-add_subdirectory(discord)
+-
+ include(libRocket.cmake)
+ 
+ add_subdirectory(libpcp)
+--- a/code/CMakeLists.txt
++++ b/code/CMakeLists.txt
+@@ -44,8 +44,6 @@
+ 
+ target_link_libraries(code PUBLIC md5)
+ 
+-target_link_libraries(code PUBLIC discord-rpc)
+-
+ target_link_libraries(code PUBLIC libRocket)
+ 
+ target_link_libraries(code PUBLIC pcp)
+--- a/code/scripting/api/libs/base.cpp
++++ b/code/scripting/api/libs/base.cpp
+@@ -8,7 +8,6 @@
+ #include "freespace.h"
+ 
+ #include "gamesequence/gamesequence.h"
+-#include "libs/discord/discord.h"
+ #include "mission/missiontraining.h"
+ #include "network/multi.h"
+ #include "parse/parselo.h"
+@@ -754,31 +753,6 @@
+ }
+ 
+ 
+-ADE_FUNC(setDiscordPresence,
+-      l_Base,
+-      "string DisplayText, [boolean Gameplay]",
+-      "Sets the Discord presence to a specific string. If Gameplay is true 
then the string is ignored and presence will "
+-      "be set as if the player is in-mission. The latter will fail if the 
player is not in a mission.",
+-      nullptr,
+-      "nothing")
+-{
+-      const char* text;
+-      bool gp = false;
+-      if (!ade_get_args(L, "s|b", &text, &gp)) {
+-              return ADE_RETURN_NIL;
+-      }
+-
+-      if (gp) {
+-              if ((Game_mode & GM_IN_MISSION) != 0){
+-                      libs::discord::set_presence_gameplay();
+-              }
+-      } else {
+-              libs::discord::set_presence_string(text);
+-      }
+-
+-      return ADE_RETURN_NIL;
+-}
+-
+ ADE_FUNC(hasFocus, l_Base, nullptr, "Returns if the game engine has focus or 
not", "boolean", "True if the game has focus, false if it has been lost")
+ {
+       return ade_set_args(L, "b", os_foreground());

diff --git a/games-engines/fs2_open/files/fs2_open-24.0.2-dont-build-lz4.patch 
b/games-engines/fs2_open/files/fs2_open-24.0.2-dont-build-lz4.patch
new file mode 100644
index 000000000..db2ac5e53
--- /dev/null
+++ b/games-engines/fs2_open/files/fs2_open-24.0.2-dont-build-lz4.patch
@@ -0,0 +1,11 @@
+--- a/lib/CMakeLists.txt
++++ b/lib/CMakeLists.txt
+@@ -53,8 +53,6 @@
+ 
+ add_subdirectory(optional)
+ 
+-ADD_SUBDIRECTORY(lz4)
+-
+ set(HIDAPI_WITH_LIBUSB OFF)
+ set(HIDAPI_WITH_HIDRAW ON)
+ add_subdirectory(hidapi)

diff --git 
a/games-engines/fs2_open/files/fs2_open-24.0.2-make-arch-independent.patch 
b/games-engines/fs2_open/files/fs2_open-24.0.2-make-arch-independent.patch
new file mode 100644
index 000000000..d40076211
--- /dev/null
+++ b/games-engines/fs2_open/files/fs2_open-24.0.2-make-arch-independent.patch
@@ -0,0 +1,16 @@
+--- a/cmake/version.cmake
++++ b/cmake/version.cmake
+@@ -35,13 +35,6 @@
+     SET(FSO_BINARY_SUFFIX 
"${FSO_VERSION_MAJOR}_${FSO_VERSION_MINOR}_${FSO_VERSION_BUILD}_${FSO_VERSION_REVISION_STR}")
+ ENDIF()
+ 
+-IF(IS_ARM64)
+-    SET(FSO_BINARY_SUFFIX "${FSO_BINARY_SUFFIX}_arm64")
+-ELSEIF(IS_64BIT)
+-      # This is a 64-bit builds
+-    SET(FSO_BINARY_SUFFIX "${FSO_BINARY_SUFFIX}_x64")
+-ENDIF()
+-
+ IF (NOT "${FSO_INSTRUCTION_SET}" STREQUAL "")
+     SET(FSO_BINARY_SUFFIX "${FSO_BINARY_SUFFIX}_${FSO_INSTRUCTION_SET}")
+ ENDIF()

diff --git a/games-engines/fs2_open/fs2_open-24.0.2.ebuild 
b/games-engines/fs2_open/fs2_open-24.0.2.ebuild
new file mode 100644
index 000000000..41ceb753c
--- /dev/null
+++ b/games-engines/fs2_open/fs2_open-24.0.2.ebuild
@@ -0,0 +1,103 @@
+# Copyright 2022-2024 Gentoo Authors
+# Distributed under the terms of the GNU General Public License v2
+
+EAPI=8
+
+inherit cmake
+
+DESCRIPTION="FreeSpace2 Source Code Project game engine"
+HOMEPAGE="https://github.com/scp-fs2open/fs2open.github.com/";
+
+# Replace "." with "_" in version
+_PV=${PV//./_}
+
+# Current hashes of external repositories:
+HASH_LIBROCKET="ecd648a43aff8a9f3daf064d75ca5725237d5b38"
+HASH_CMAKE_MODULES="7cef9577d6fc35057ea57f46b4986a8a28aeff50"
+
+SRC_URI="
+       
https://github.com/scp-fs2open/fs2open.github.com/archive/refs/tags/release_${_PV}.tar.gz
 -> ${P}.tar.gz
+       
https://github.com/scp-fs2open/libRocket/archive/${HASH_LIBROCKET}.tar.gz -> 
${P}-ext_libRocket.tar.gz
+       
https://github.com/asarium/cmake-modules/archive/${HASH_CMAKE_MODULES}.tar.gz 
-> ${P}-ext_rpavlik-cmake-modules.tar.gz
+"
+
+S="${WORKDIR}/fs2open.github.com-release_${_PV}"
+
+LICENSE="Unlicense MIT Boost-1.0"
+SLOT="0"
+KEYWORDS="~amd64"
+
+IUSE="clang debug discord"
+
+DEPEND="
+       app-arch/lz4
+       <dev-lang/lua-5.1.6:5.1
+       dev-libs/jansson
+       media-libs/freetype:2
+       media-libs/glu
+       media-libs/libjpeg-turbo
+       media-libs/libpng
+       media-libs/libsdl2
+       media-libs/libtheora
+       media-libs/libvorbis
+       media-libs/mesa
+       media-libs/openal
+       media-video/ffmpeg
+"
+BDEPEND="
+       clang? ( sys-devel/clang:= )
+"
+PATCHES=(
+       "${FILESDIR}/${P}-deps-fix.patch"
+       "${FILESDIR}/${P}-dont-build-lz4.patch"
+       "${FILESDIR}/${P}-make-arch-independent.patch"
+)
+
+CMAKE_BUILD_TYPE=Release
+
+src_unpack() {
+       unpack ${A}
+       mv libRocket-${HASH_LIBROCKET}/* "${S}/lib/libRocket/" || die
+       mv cmake-modules-${HASH_CMAKE_MODULES}/* 
"${S}/cmake/external/rpavlik-cmake-modules/" || die
+}
+
+src_configure() {
+       if use clang ; then
+               # Force clang
+               einfo "Enforcing the use of clang due to USE=clang ..."
+               AR=llvm-ar
+               CC=${CHOST}-clang
+               CXX=${CHOST}-clang++
+               LDFLAGS+=" -fuse-ld=lld"
+       fi
+       cmake_src_configure
+}
+
+src_prepare() {
+       use discord || eapply "${FILESDIR}/${P}-disable-discord.patch"
+       eapply_user
+       cmake_src_prepare
+       use debug && CMAKE_BUILD_TYPE=Debug
+}
+
+src_install() {
+       exeinto "/opt/${PN}"
+       if use debug ; then
+               doexe "${BUILD_DIR}/bin/${PN}_${_PV}-DEBUG"
+       else
+               doexe "${BUILD_DIR}/bin/${PN}_${_PV}"
+       fi
+       insinto "/opt/${PN}"
+       doins "${BUILD_DIR}/bin/libRocketControls.so"
+       doins "${BUILD_DIR}/bin/libRocketControlsLua.so"
+       doins "${BUILD_DIR}/bin/libRocketCore.so"
+       doins "${BUILD_DIR}/bin/libRocketCoreLua.so"
+       doins "${BUILD_DIR}/bin/libRocketDebugger.so"
+       use discord && doins "${BUILD_DIR}/bin/libdiscord-rpc.so"
+}
+
+pkg_postinst() {
+       einfo "This package only generates the engine binary."
+       einfo "The retail Freespace 2 data is required to play the"
+       einfo "original game and most mods."
+}

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