Hi,

I am attempting to compile glGo, an client for playing the game of Go,
which requires the sdl-gfx library, which I emerged with no problems.

However the .configure fails with the following joy:

checking SDL/SDL_rotozoom.h usability... no
checking SDL/SDL_rotozoom.h presence... no
checking for SDL/SDL_rotozoom.h... no
configure: error:
SDL_gfx headers not found.
Please install the SDL_gfx development package: http://www.libsdl.org

Which struck me as odd since I had just emerged sdl-gfx.  However, I
further noticed that in fact /usr/include/SDL/ does not include these
files... they are rather dumped in /usr/include/ directly, which is not
where sdl-config looks for them.  Creating symlinks fixed the problem,
but I strongly suspect the .h files are just ending up in the wrong
place during installation, all other SDL header files are in
/usr/include/SDL/.  So, is this a problem upstream, or in the ebuild, or
something else?

Thanks.

- Michaeljohn Clement


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