Hi, I am attempting to compile glGo, an client for playing the game of Go, which requires the sdl-gfx library, which I emerged with no problems.
However the .configure fails with the following joy: checking SDL/SDL_rotozoom.h usability... no checking SDL/SDL_rotozoom.h presence... no checking for SDL/SDL_rotozoom.h... no configure: error: SDL_gfx headers not found. Please install the SDL_gfx development package: http://www.libsdl.org Which struck me as odd since I had just emerged sdl-gfx. However, I further noticed that in fact /usr/include/SDL/ does not include these files... they are rather dumped in /usr/include/ directly, which is not where sdl-config looks for them. Creating symlinks fixed the problem, but I strongly suspect the .h files are just ending up in the wrong place during installation, all other SDL header files are in /usr/include/SDL/. So, is this a problem upstream, or in the ebuild, or something else? Thanks. - Michaeljohn Clement -- [EMAIL PROTECTED] mailing list
