On Fri, 2006-06-01 at 09:39 -0800, Brian Harring wrote: > On Fri, Jan 06, 2006 at 10:05:49AM -0500, Chris Gianelloni wrote: > > On Fri, 2006-01-06 at 09:00 +0000, Chris Bainbridge wrote: > > > On 06/01/06, Brian Harring <[EMAIL PROTECTED]> wrote: > > > 1) Manpower. There are already 10,000 open bugs in bugzilla (and > > > growing) without adding more. > > > > This is probably the primary reason it died. This, of course, ties in > > greatly to #2. > > Automation can reduce workload, within limits. Fex, scripting for > yanking packages/deptree out of normal tree for merging into a g19 > tree.
Baz has developed a script that would yank a subtree with the proper deps for the original GLEP 19 effort. It wasn't that hard to do. And the idea of having a subtree is that the backports would be done by a specific group of developers instead of the package maintainers and therefore not getting any more work on the other devs. I'm not really sure why the older one died... We were pretty close to being able to build the stages and starting to distribute it... I would be very favorable to seeing the whole thing restarted. -- Olivier CrĂȘte [EMAIL PROTECTED] Gentoo Developer -- [email protected] mailing list
