Luca Barbato posted on Sun, 22 Aug 2010 22:49:19 +0200 as excerpted:

> gles - prefer using egl+opengles instead of glx+opengl
> openvg - enable openvg support

For anyone else as clueless as I was, the wikipedia entries
and a short descriptive excerpt from each:

http://en.wikipedia.org/wiki/GLES

OpenGL for Embedded Systems (OpenGL ES) is a subset of the OpenGL 3D 
graphics API designed for embedded devices such as mobile phones, PDAs, 
and video game consoles. OpenGL ES is managed by the not-for-profit 
technology consortium, the Khronos Group, Inc.

http://en.wikipedia.org/wiki/Openvg

OpenVG is a standard API designed for hardware-accelerated 2D vector 
graphics. It is aimed primarily at cell phones, media and gaming consoles 
such as the PlayStation 3, and other consumer electronic devices.

-- 
Duncan - List replies preferred.   No HTML msgs.
"Every nonfree program has a lord, a master --
and if you use the program, he is your master."  Richard Stallman


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