Luca Barbato posted on Sun, 22 Aug 2010 22:49:19 +0200 as excerpted: > gles - prefer using egl+opengles instead of glx+opengl > openvg - enable openvg support
For anyone else as clueless as I was, the wikipedia entries and a short descriptive excerpt from each: http://en.wikipedia.org/wiki/GLES OpenGL for Embedded Systems (OpenGL ES) is a subset of the OpenGL 3D graphics API designed for embedded devices such as mobile phones, PDAs, and video game consoles. OpenGL ES is managed by the not-for-profit technology consortium, the Khronos Group, Inc. http://en.wikipedia.org/wiki/Openvg OpenVG is a standard API designed for hardware-accelerated 2D vector graphics. It is aimed primarily at cell phones, media and gaming consoles such as the PlayStation 3, and other consumer electronic devices. -- Duncan - List replies preferred. No HTML msgs. "Every nonfree program has a lord, a master -- and if you use the program, he is your master." Richard Stallman
