On 10/20/2013 03:31 PM, hasufell wrote: > On 10/20/2013 04:13 PM, Markos Chandras wrote: >> On 10/20/2013 01:26 PM, Мисбах-Соловьёв Вадим wrote: >>>> * not related to the games team * no review whatsoever from any >>>> dev on ebuilds that get pushed there >>> >>> It is easy-fixable. It is enough to gentoo-games team to back to >>> work on it together with community. >>> >>>> * low quality >>> low quality of what? ebuilds? I bet, it is many lower-quality >>> ebuilds in the tree. Or do you mean low quality of something >>> else? Anyway, it is fixable too. Just let's start work on it. >>> >> I agree. > >> It's better to work with the user community and join efforts than >> having yet-another-shiny overlay. > > > Gamerlay is not related to the games team and this thread is not about > gamerlay which is a project that has failed. > I have zero interest to work on gamerlay. It would have to start with > removing direct commit access of users.
This is not a great way to invite more users to participate. If you intend to make the game overlay and team a developer-only thing you are doing a great work. > > This is a question directed to the games team to revive their overlay > and improve workflow (e.g. I have some games ebuilds myself which are > still very experimental/alpha in my personal overlay... I'd migrate > them there). Then you shouldn't have CC'd the gentoo-dev if you are not interested in oppinion of the community -- Regards, Markos Chandras - Gentoo Linux Developer http://dev.gentoo.org/~hwoarang