On 10/20/2013 03:31 PM, hasufell wrote:
> On 10/20/2013 04:13 PM, Markos Chandras wrote:
>> On 10/20/2013 01:26 PM, Мисбах-Соловьёв Вадим wrote:
>>>> * not related to the games team * no review whatsoever from any
>>>> dev on ebuilds that get pushed there
>>>
>>> It is easy-fixable. It is enough to gentoo-games team to back to
>>> work on it together with community.
>>>
>>>> * low quality
>>> low quality of what? ebuilds? I bet, it is many lower-quality
>>> ebuilds in the tree. Or do you mean low quality of something
>>> else? Anyway, it is fixable too. Just let's start work on it.
>>>
>> I agree.
> 
>> It's better to work with the user community and join efforts than
>> having yet-another-shiny overlay.
> 
> 
> Gamerlay is not related to the games team and this thread is not about
> gamerlay which is a project that has failed.
> I have zero interest to work on gamerlay. It would have to start with
> removing direct commit access of users.

This is not a great way to invite more users to participate. If you
intend to make the game overlay and team a developer-only thing you are
doing a great work.

> 
> This is a question directed to the games team to revive their overlay
> and improve workflow (e.g. I have some games ebuilds myself which are
> still very experimental/alpha in my personal overlay... I'd migrate
> them there).

Then you shouldn't have CC'd the gentoo-dev if you are not interested in
oppinion of the community


-- 
Regards,
Markos Chandras - Gentoo Linux Developer
http://dev.gentoo.org/~hwoarang

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