On wto, 2017-04-18 at 07:51 +0200, Ulrich Mueller wrote:
> > > > > > On Mon, 17 Apr 2017, James Le Cuirot wrote:
> > If you've been wondering why I've been quiet of late (you have,
> > right?!) then this is partly why. I'm not sure why I spent so long
> > on an eclass that hardly anyone uses but it's utilised by many of my
> > old favourite games.
> 
> Wouldn't this be a good time to rethink the whole concept? By all our
> standards, ebuilds shouldn't be interactive. AFAICS, cdrom.eclass is
> the last remnant in the tree using PROPERTIES="interactive".
> 
> Maybe the eclass could be replaced by a utility that extracts the ISO
> image and places it into DISTDIR, so that ebuilds could use regular
> non-interactive unpacking? The additional disk space used shouldn't be
> an argument any more with today's large disks.
> 

I think the eclass supports multiple different CD variants (releases),
including poorly made copies, copy-protected media... I don't think you
can create a file with stable checksum out of them in any sane way.

-- 
Best regards,
Michał Górny

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