On 01/27/2018 03:30 AM, Michał Górny wrote:
>>
>> What are we worried about in using a temporary directory? Copying across
>> filesystem boundaries? Except in rare cases, $DISTDIR itself will be
>> usable a temporary location (on the same filesystem), won't it?
> 
> Why add the extra complexity when there's no need for one? Note that
> there's also the problem of resuming transfers, so in the end we're
> talking about permanent temporary directory where we keep unfinished
> transfers.

Can't argue with that, but I don't see it as a huge "con."


>> For the second point, portage is going to tell me where to put the file,
>> isn't it? Then no matter what garbage I download, won't portage look for
>> it in the right place, because where-to-put-it is determined using the
>> same manifest hash that determines where-to-find-it?
> 
> No, it won't. Why would it? You're going to call something like:
> 
>   edistadd foo.tar.gz bar.tar.gz
> 
> ...and it will place the files in the right subdirectories.

If we have a tool like edistadd, then I see the problem. But if we were
going to use file-data based hashes, then there would be no need for a
tool in most cases. As a developer, "repoman manifest" would handle it.
As a user, I'm going to see a message like,

 Fetch instructions for games-fps/doom3-lms-4:
  * Please download LastManStandingCoop4Multiplatform.zip from:
  * http://www.moddb.com/mods/last-man-standing-coop/downloads
  * and move it to /var/cache/portage/distfiles

except instead of $DISTDIR, it would suggest whatever directory is
computed from the hash in the manifest.

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