Daniel Drake wrote:
Nicolas Sebrecht wrote:
Does someone knows a good general (and free) documentation where to
start ?

For working with the internals, specifically driver-side stuff and the mechanisms you need to write drivers, this book is really good (and free):
http://lwn.net/Kernel/LDD3/

I'm also fond of this book which complements LDD3 nicely (it talks about the scheduler, memory management, and a lot of other non-driver stuff which LDD3 purposefully omits):
http://rlove.org/
It's not free though.

Daniel


After reading/skimming "essentials" and "kernel drivers", my favourite way is to use Code::Blocks, make an empty project and then recursively import all the kernel sources into it. It is big pile of source and import takes a few minutes, but being able to browse, search and jump effotlessly through the tree more than makes it wortwhile.

Caveat: C::B will crash during the import phase if during that time there is other program that significantly loads CPUs or if user generates gtk events by clicking on the program window. I suspect the cause for this in wxGTK, but haven't been able to pinpoint it. It's good enough for me at this time...

Reply via email to