Enemy Territory is no longer going to be in portage. wolf31o2, the game developer told me he emailed ttimo of Id software about the issue but the last time he talked to me he said:

------- Additional Comments From [EMAIL PROTECTED]  2003-22-09 06:45 UTC -------
I would consider this one "fixed" since I removed Enemy Territory from portage.  I 
made a backup of the ebuilds (with modifications that I never commited) in case something 
changes in the future.  I will continue to work on this issue in hopes of finding a resolution 
that is better for our users.


Stroller wrote:



On 20 Sep 2003, at 9:11 pm, Eric Marchionni wrote:


when i try to emerge enemy-territory on my dell notebook it shows up as masked. though on my desktop system the same ebuild isn't masked.
even a ACCEPT_KEYWORDS x86 doesn't help.


http://article.gmane.org/gmane.linux.gentoo.devel/12397

I get the impression from this posting that the developers of "Enemy Territory" are requesting significant changes to Gentoo's ebuild for this game, which may not be practical. The impression I get is that ID games require that no changes be made to their installers, and that their installer allows the user to choose where in the filesystem files are located; this makes package-management via Portage impossible. If this is not the case, then I apologise - I'm sure one of the devs will step up & correct me.

I see the very bottom of this posting says:
> I was just made aware of the issue with Enemy Territory and the EULA as
> it concerns Gentoo. As the maintainer of this package, I would like to
> work with you on a resolution. At this time, I have blocked the package
> from installing in portage until a resolution can be made...
> Chris Gianelloni


I guess more details will become clear shortly.

Stroller.


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