Tony Boom wrote:
Hello Billy,

Friday, January 21, 2005, 9:06:24 PM, you wrote:

BH> for Neverwinter Nights support also add this:

Can't find that at all anywhere in xorg.conf.

No, it has to be added (the option does not exist otherwise). There's even a message that says to do this at the end of the ati-drivers emerge. But it's not particularly relevant unless you play NWN, and certainly not to this specific issue afaik.



BH> lsmod

That gives...

gentoo root # lsmod
Module                  Size  Used by
snd_pcm_oss            46756  1
snd_mixer_oss          16256  2 snd_pcm_oss
snd_seq_oss            29056  0
snd_seq_midi_event      6016  1 snd_seq_oss
snd_seq                44688  4 snd_seq_oss,snd_seq_midi_event
snd_via82xx            21408  2
snd_ac97_codec         66528  1 snd_via82xx
snd_pcm                77960  3 snd_pcm_oss,snd_via82xx,snd_ac97_codec
snd_timer              19460  2 snd_seq,snd_pcm
snd_page_alloc          7428  2 snd_via82xx,snd_pcm
gameport                3712  1 snd_via82xx
snd_mpu401_uart         5760  1 snd_via82xx
snd_rawmidi            18848  1 snd_mpu401_uart
snd_seq_device          6796  3 snd_seq_oss,snd_seq,snd_rawmidi
snd                    44388  11 
snd_pcm_oss,snd_mixer_oss,snd_seq_oss,snd_seq,snd_via82xx,snd_ac97_codec,snd_pcm,snd_timer,snd_mpu401_uart,snd_rawmidi,snd_seq_device
usbcore                98808  1
ntfs                  100336  0
fat                    35360  0
8139too                19840  0
mii                     3968  1 8139too


And I followed your instructions to the letter.

Well, I don't see apgart (which one might not, if it's directly compiled into the kernel, and you have fglrx configured to use the external apgart), but more importantly, I don't see fglrx, which is always a module, and modules always appear in lsmod when loaded.


So fglrx is likely not loaded-- and should you ever get output from fglrxinfo, I would imagine that it will say the OpenGL renderer being used is MESA. In my experience means that the agp support for your motherboard's chipset is neither compiled into the kernel, nor loaded as a module. This is necessary for either apgart (the kernel's or the driver's) to load, since it enables the kernel to communicate with the agp slot in the first place. So after you select /dev/apgart support (either compiled in or as a module) in Device Drivers=>Character Devices, you should also select support for your motherboards specific chipset if listed, as these chipsets have "non-standard" communications protocols that the kernel needs to know to use.

If such support is compiled as a module, did you set it to load (along with fglrx) in /etc/modules.autoload.d/kernel-2.6? Fglrx won't load if the agpgart support isn't already present.


Hope this helps. Holly


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