On Wed, 2010-05-26 at 17:45 +0000, James wrote:
> Folks,
>
> I just had to share this.....
>
> So I read the Linux journal, mostly to do my
> part to keep publications about Linux alive.
> Occationally they write about something cool,
> though rarely related to Gentoo....
FTA:
The Web site provides a lovely binary installer that feels much
like that of a commercial game. You can compile the game from
source if you want, but would you really do that when you can
simply click Next, Next, Next?
*sigh*
> So I read about a very cool submarine game today
> on LJ:
> http://www.linuxjournal.com/content/danger-deep
>
> Only to discover it's already in portage.
> KUDOS to the Gentoo game devs for being
> on top of this one........
Doesn't run here. Something to do with getting the available
resolutions:
SDL_Rect** modes = SDL_ListModes(NULL, SDL_FULLSCREEN|SDL_HWSURFACE);
must be returning nothing, because later when it tests the resolution it
wants to use against the resolutions available:
for (list<vector2i>::const_iterator it = available_resolutions.begin(); it !=
available_resolutions.end(); ++it) {
if (*it == vector2i(res_x_, res_y_)) {
ok = true;
break;
}
}
if (!ok)
throw invalid_argument("invalid resolution requested!");
I get the exception. No matter what res I specify on the command
line :(
$ dangerdeep
Caught exception: invalid resolution requested!
Anyone know about SDL?
thanks,
--
Iain Buchanan <iaindb at netspace dot net dot au>
If you stand on your head, you will get footprints in your hair.