On 12/18/2011 12:34 PM, Walter Dnes wrote:
On Sat, Dec 17, 2011 at 08:10:54PM -0500, Walter Dnes wrote

   The onboard GPU was initially incapable of handling 1080i video without
stuttering badly and dropping frames.  After explicitly changing the
flags and rebuilding system+world+kernel, it displays 1080p videos
flawlessly.  That's one big "co-incidence".

   This was only recently installed.  Is it possible that the generic x86
code from the initial install was the problem?  And that emerging
system+world got me full optimization?

Could be. It could also be it's because of "-mfpmath=sse". That's only used by default on 64-bit. On 32-bit, the FPU is used for floating point operations by default, which gives better precision (80 bit vs 64 bit) but slower speed.

But then again, that sounds too much of a performance difference. So if I had to guess, I'd say it's because of the world rebuild that made sure everything was built with proper optimizations.


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