Hi there!

I'm in the middle of a world update, but X stuff seems to be updated now. 
The problem is that the keyboard does not work as before.

It's a german keyboard. Here are expected keys, and the results:

ß \
ö [
ä ]
ü @

Keys like @ (Alt-Gr q), | (Alt-Gr <) and ~ (Alt-Gr +} do not work at all. 
Same goes for console switching via Ctrl-Alt-Fn.

There is a warning message in the X log, I assume this has to do with it:

[...]
(**) Option "CoreKeyboard"
(**) Keyboard0: Core Keyboard
(**) Option "Protocol" "standard"
(**) Keyboard0: Protocol: standard
(**) Option "AutoRepeat" "500 30"
(**) Option "XkbRules" "xorg"
(**) Keyboard0: XkbRules: "xorg"
(**) Option "XkbModel" "pc105"
(**) Keyboard0: XkbModel: "pc105"
(**) Option "XkbLayout" "de"
(**) Keyboard0: XkbLayout: "de"
(**) Option "XkbVariant" "nodeadkeys"
(**) Keyboard0: XkbVariant: "nodeadkeys"
(**) Option "CustomKeycodes" "off"
(**) Keyboard0: CustomKeycodes disabled
(II) XINPUT: Adding extended input device "Keyboard0" (type: KEYBOARD)
(II) XINPUT: Adding extended input device "Mouse0" (type: MOUSE)
(II) XINPUT: Adding extended input device "NVIDIA Event Handler" (type: 
Other)
(WW) Couldn't load XKB keymap, falling back to pre-XKB keymap
[...]

There are quite some references to this message, but many are unresolved. 
Someone installed xkbutils, this did not help me, and I do not see why it 
should. Some people xmodmap a lot, but this would be a workaround, while 
I am interested in a cleaner solution.


The weird thing is that this happens only when using KDM, not if I startx 
from the text console. Does this ring a bell for someone?


Section "InputDevice"
        Identifier  "Keyboard0"
        Driver      "kbd"
        Option      "XKbModel"   "pc105"
        Option      "XKbLayout"  "de"
        Option      "XKbVariant" "nodeadkeys"
EndSection

        Wonko

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