On Mon, 21 Sep 2009 00:57:18 +0200, Alan McKinnon wrote:

> > What is an interactive ebuild?  I've not seen one.
> 
> An ebuild that waits for you to input data before it continues. I've
> not seen one for a long time, but they were usually used for
> proprietary packages that require you to interactively accept a license.

They are also used in some games ebuilds, where the user has to insert a
CD, but the one affecting me is a licence acceptance thing, virtualbox.


-- 
Neil Bothwick

Every time I jump on the bandwagon all its wheels fall off.

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