Good folks, apologies for tapping into your knowledge without a real GEOS question, but I can't even seem to express this with enough brevity for a Google search. There must be a name for an algorithm that creates the maximum set of non-overlapping shapes based on the intersection of a source shape set. For example, the intersection of squares A and B is a smaller square C. The intersection set is A-C, C, and B-C. I need to do the same as efficiently as possible with an arbitrary number of shapes.
Does this process have a name, and/or a smarter algorithm than the exponential ones I can think of? It sounds so generally useful that I can't think it doesn't, but I found no clue. Pardon my ignorance.... Cheers, ferdinando -- Ferdinando Villa, Associate Research Professor, Ecoinformatics Ecoinformatics Collaboratory, Gund Inst. for Ecol. Economics and Dept. of Botany University of Vermont http://ecoinformatics.uvm.edu _______________________________________________ geos-devel mailing list geos-devel@geos.refractions.net http://geos.refractions.net/mailman/listinfo/geos-devel