thanks Martin, >Not currently, but it would be nice to have. I have done some work in >this direction, but it's not really in a releasable state.
yes, really looking forward. >When you "simplify" a polygon with a hole which crosses outside the >outer shell, what happens to the part that is outside? Does it >disappear, or become another polygon? i believe it will become another polygon. i think all i want is to make the LineRings into topology correct polygon(multipolygon). >One thing you can do which should work almost all the time is to run >buffer(0) on the invalid polygon. Buffer is very tolerant of bad >topology, and will generally fix the polygon in the way I suspect you >are looking for. > i will try buffer(0). will buffer(0) simplify a self-intersected polygon? thanks. _______________________________________________ geos-devel mailing list geos-devel@geos.refractions.net http://geos.refractions.net/mailman/listinfo/geos-devel