#959: Reversed result in GEOSClipByRect -------------------------+--------------------------- Reporter: Algunenano | Owner: geos-devel@… Type: defect | Status: new Priority: major | Milestone: 3.5.2 Component: Default | Version: 3.5.0 Severity: Significant | Resolution: Keywords: | -------------------------+---------------------------
Comment (by mdavis): That wagyu quick clip algorithm will certainly be fast. But it will produce highly invalid geometry from a GEOS geometry model perspective. That may not matter for tile rendering, of course. But then it's doing something different than GEOSClipByRect, which is intended to produce valid geometry. This is a harder task, so slower and more demanding of the input. If MVT Tile generation can get away with a less restrictive geometry model and hence faster/simpler algorithms, that's great. But perhaps those algorithms should not be in GEOS, or at least they should be in a separate package. -- Ticket URL: <https://trac.osgeo.org/geos/ticket/959#comment:5> GEOS <http://trac.osgeo.org/geos> GEOS (Geometry Engine - Open Source) is a C++ port of the Java Topology Suite (JTS).
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