#968: Let Delaunay triangulation look at Z values to resolve 2D ties performing 2.5D triangulation -----------------------------+-------------------------- Reporter: komzpa | Owner: geos-devel@… Type: enhancement | Status: new Priority: major | Milestone: Component: Default | Version: master Severity: Feature Request | Keywords: -----------------------------+-------------------------- When performing delaunay triangulation of 2.5D grid, you get randomly oriented triangles.
In this case the tie can be broken by re-running the check with inSphere predicate instead of inCircle. This also can help resolving numerical precision issues, where inSphere resolves in more clear way than inCircle. -- Ticket URL: <https://trac.osgeo.org/geos/ticket/968> GEOS <http://trac.osgeo.org/geos> GEOS (Geometry Engine - Open Source) is a C++ port of the Java Topology Suite (JTS).
_______________________________________________ geos-devel mailing list geos-devel@lists.osgeo.org https://lists.osgeo.org/mailman/listinfo/geos-devel