#1122: BuildArea is slow when there are many holes -------------------------+--------------------------- Reporter: strk | Owner: geos-devel@… Type: enhancement | Status: new Priority: major | Milestone: 3.9.2 Component: Default | Version: 3.9.0 Severity: Unassigned | Resolution: Keywords: | -------------------------+---------------------------
Comment (by strk): Indeed a single point doesn't help, looks like rings are not even returning necessarely with the *same* starting point. I think I remember having seen a function comparing possibly rotated points, but dunno where (in GEOS, I mean). Would rather not re-implement if it's already available. Do you recall any such thing Martin ? -- Ticket URL: <https://trac.osgeo.org/geos/ticket/1122#comment:2> GEOS <http://trac.osgeo.org/geos> GEOS (Geometry Engine - Open Source) is a C++ port of the Java Topology Suite (JTS).
_______________________________________________ geos-devel mailing list geos-devel@lists.osgeo.org https://lists.osgeo.org/mailman/listinfo/geos-devel