Christopher Patterson ha scritto:
> 
> On Feb 23, 2009, at 5:10 PM, Andrea Aime wrote:

Sorry for my late answer, did not see your mail while I was in NY
(mail client without folder filtering rules, resulting in ~200 mails
dropping in the same folder a day).

>> Christopher Patterson wrote:
>>> I think this looks like a huge improvement over the tree structure.
>>> The only question I had from the mockup was about the links on each  
>>> row of the result table:
>>> http://skitch.com/dimmerswitch/bfa45/layerlist
>>> It's not immediately clear (from looking) where those links would 
>>> take  me. Would adding "[Edit]" buttons or text potentially clarify 
>>> where  each of those might point?
>>
>> Each links brings you to an edit page for the workspace, store and layer
>> respectively. Imho adding a edit icon would just clutter the UI, and it
>> does not seem hard to figure out when you're looking at a working
>> UI: you follow the link the first time, you see where it brings you,
>> and then you should just know about it... or not?
>>
> Geoserver may be exceptional in that you'll tend to have fewer / deeper 
> users, so they'll learn the conventions. Although I'm not a fan of 
> interfaces where you have to click a link to discover where it goes, I'm 
> aware that I'm not necessarily a representative Geoserver user.

Mumble.... the alternative would be to add a edit icon on the side of
each link, and repeat it along the table? That would end up adding
10 * 5 = 50 equal icons into the table (assuming 10 rows per page,
and 5 columns with a link, did not really count them), that's why I used 
the world "clutter" ;)

Maybe we could add a tooltip on links with an explanation instead?

>>
>> Especially if all of the links in the tables bring you to edit pages,
>> that is, if we're consistent throught the UI. Like, for example,
>> adopting the same approach in the style list page.
> Sure. I'd be +1 on this approach as long as we do it consistently: 
> whenever we're displaying a table of results, links should take you to 
> the relevant edit page. This also means that delete functionality would 
> be removed from the individual rows, in favor of the click-to-select, 
> then delete approach in Andrea's mockup. I'm not against that change, 
> but wanted to mention it up front.

Yup, the idea would be that each table shows one type of object
(layers, in the mockup page you've seen) and the selection allows
one to delete only that kind of object. So in the layers page
one would have the selection, and that would affect only
deleting the layers, the links to stores and workspaces are
provided only as a convenience for inspection/quick editing,
but if one want to delete stores, he would have to go into
the page that do list stores instead.

My guess is that the most common operation against
stores and workspaces is actually deleting just one (as opposed
to a group of them), so we should probably add a "delete this"
operation into the edit pages as well, just as it happens
in a some wiki systems (confluence comes to mind).

Cheers
Andrea

-- 
Andrea Aime
OpenGeo - http://opengeo.org
Expert service straight from the developers.

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