Hi,

Thanks for the quick feedback.

Related whit the SLD: the rendering process of a W3DS unlike WMS is in the 
client side (WPVS is the only 3D service that has the rendering on server side).
So no need of Geotools rendering support, which solve a problem in our case :).
W3DS module already use is custom styles the problem is that they are not 
integrate to GeoServer catalog, as a normal style.
As you identify, the problem will be solve if Geoserver let us plug another 
kind of Style parser that will be used to parse 3D styles specific to W3DS 
module.

Related to KML: I don't make my propose clear, sorry about that. KML natively 
support the inclusion of Collada models
(https://developers.google.com/kml/documentation/models). Basically in KML the 
3D model is not included but referenced,
the client have the responsibility to include the model in the rendering 
process.

Resuming the actual needs of W3DS related to GeoServer core components are:

 * The possibility to plug a custom SLD parser that will catch 3D styling 
definitions.
 * A way to a customize the KML 'Placemark' node to include a 'Model' 
definition.

Any suggestions are very welcome. 

Regards, 

Nuno Oliveira
________________________________________
De : [email protected] [[email protected]] de la part de Andrea Aime 
[[email protected]]
Date d'envoi : dimanche 24 février 2013 10:06
À : Nuno Miguel Oliveira
Cc : [email protected]
Objet : Re: [Geoserver-devel] State of W3DS Community Module

On Sun, Feb 24, 2013 at 12:53 AM, Nuno Miguel Oliveira 
<[email protected]<mailto:[email protected]>> 
wrote:
        - Implement a decent support for 3D styles following the candidate 
standard (SLD 3D Portrayal);
          (the Geoserver styling logic must be improved to accept different 
style languages)

Some feedback regarding styling. GeoServer already supports two variants of 
SLD, what
is probably needed is a way to make that pluggable.
Regardless of the source though, the rendering subsystem needs to be fed 
GeoTools
Style objects, so whatever is the source it has to be turned into some standard 
SLD
object.
Having to deal with new concepts will require extensions in the Style API, 
something that
has to be done in GeoTools and that I'm afraid is going to be difficult to make 
pluggable.
The process of changing the style API is a bit painful, all 
parsers/encoders/style visitors,
plus the renderer itself, need to be modified to handle (or ignore) the new API 
bits.

        - Improve the generation of X3D format (textures 3D, external models, 
etc ...).
        - Add support for KML 3D format (inclusion of 3D collada models).

As far as I remember this means supporting a "geometry" that is not a JTS 
Geometry
in the output.
I can try to include this requirement in the redesign.

Cheers
Andrea

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