Hi Sam,

You can apply different visualisation rules at different scales by setting 
different MinScaleDenominator en MaxScaleDenominator tags for each rule. This 
determines at which scales a particular visualisation rule is applied.

Check out the Unit Of Measurement attribute 
(http://docs.geoserver.org/latest/en/user/styling/sld-extensions/uom.html). Not 
sure whether it can be applied to your filter, though. Maybe someone else can 
confirm?

Regards,

Edward

Date: Wed, 21 Mar 2012 19:10:41 -0700
From: sam...@groundlevel.ca
To: geoserver-users@lists.sourceforge.net
Subject: [Geoserver-users] SLD Geometry Offset Transform in Pixels ?

Hey List,
(I'm really sorry if this is a duplicate. I posted it earlier, but I don't 
think my subscription options allowed me to post. Def, not bumping!)
We're able to use an offset geometry transform in an SLD to produce a nice drop 
shadow, cool.

The x and y distance of the offset is specified in map units, which means that 
the distance from feature to shadow "lengthens" as you zoom in.

Is there a strategy, or combination of strategies to express this dynamically? 
So that as you zoom in, values for the offset are swapped in based on the 
map-units:pixels at any given scale?

Cheers, Sam

------------------------------------------------------------------------------
This SF email is sponsosred by:
Try Windows Azure free for 90 days Click Here 
http://p.sf.net/sfu/sfd2d-msazure
_______________________________________________
Geoserver-users mailing list
Geoserver-users@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/geoserver-users                    
                  
------------------------------------------------------------------------------
This SF email is sponsosred by:
Try Windows Azure free for 90 days Click Here 
http://p.sf.net/sfu/sfd2d-msazure
_______________________________________________
Geoserver-users mailing list
Geoserver-users@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/geoserver-users

Reply via email to