hi,

a pointer to the class(es) involved in the process would be helpful for
me to study and answer my own questions if no developer knows the
answers off the top of their head.

TIA + cheers;

On Tue, 24 Jul 2018 10:21:17 +1000, Raif S. Naffah wrote:
> ...
> i don't know where to look in the code to answer these questions, but
> hopefully one of the developers will be able to help.
> 
> using a point symbolizer w/ a 'metre' uom to style a point w/ a well
> known named mark of a 'circle' e.g.
> 
> <sld:PointSymbolizer
>       uom="http://www.opengeospatial.org/se/units/metre";>  
>   <sld:Graphic>
>     <sld:Mark> <sld:WellKnownName>circle</sld:WellKnownName>
>       <sld:Fill>
>         <sld:CssParameter name="fill">...</sld:CssParameter>
>         <sld:CssParameter name="fill-opacity">...</sld:CssParameter>
>       </sld:Fill>
>       <sld:Stroke>
>         <sld:CssParameter name="stroke">...</sld:CssParameter>
>         <sld:CssParameter name="stroke-opacity">...</sld:CssParameter>
>         <sld:CssParameter name="stroke-width">...</sld:CssParameter>
>       </sld:Stroke>
>     </sld:Mark>
>     <sld:Opacity>...</sld:Opacity>
>     <sld:Size>...</sld:Size>
>   </sld:Graphic>
> </sld:PointSymbolizer>
> 
> i verified that the radius of the resulting circle matches the
> designated value in the symbolizer when the (3rd party external)
> distance measure tool uses _planar_ not geodetic computation.
> 
> q1/ is this accurate?
> 
> q2/ is there a way to make the renderer use geodetic calculation when
> constructing the polygon approximating the circle?
> 
> 
> TIA + cheers;
> rsn

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