Chris Holmes wrote:
To make this work right we'd either need FeatureSources to have a transaction field (that would be used just for the hints), or else make setTransaction() in FeatureSource.

Either way I feel like using Transaction hints to do rendering stuff is stretching the design a slight bit too far. Perhaps put hints in Query itself?
Or do the real solution in the FM branch :-(

Chris the idea is that the render has a "Session" for which it has set up the hints it needs. The renderer will probably issue several requests against the same datastore in the same pass.

If we need to add setTransaction to feature source then we can.

Jody



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