Hi,
I've just finished committing quite a raft of rendering speedups. It's
not that they'll
make rendering twice as fast, maybe more on the 30% faster (haven't checked
seriously, in my gs benchs there is also image encoding which is an
important
and fixed ratio that my patches haven't touched).

Anyways, I would be interested in hearing from others, especially uDig
users,
on how the changes are faring. Do you see a visible speedup? Have I
introduced
any bug in the optimization process?

I'll keep on working on this, so these patches are just a first set of
changes
for things that were quite visibile and relatively easy to fix.

Cheers
Andrea


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