Graham Davis a écrit : > I am using the value of 2 degrees with 10 points. Is there documentation > anywhere that explains the variance of using higher/lower degrees with > more/less points?
Not as fas as I know. The javadoc for the WarpTransform2D constructor gives the minimal amount of points, but empirical experiments suggests that we need quite more points than the declared minimum to get good result. For a degree 2, the minimum is 6 points. It seems to me that 10 points should be enough, but it may be worth to try more. > Anyways, I appreciate the help. Should I be using a different value for > the degrees? Could that really flip the result upside down? I would suggest to try a degree 1 first (which is basically an affine transform) with the 10 points. Then increment the degree progressively, but I would not suggest to go higher than 4 degrees (2 is probably enough). However the image should not be upside down. Or maybe this effect appears because pixel coordinates are increasing down while geographic coordinates are incresing up. An easy fix would be to replace y values by (height - y). Could you post your source and target coordinates please? Martin ------------------------------------------------------------------------------ SF.Net email is Sponsored by MIX09, March 18-20, 2009 in Las Vegas, Nevada. The future of the web can't happen without you. Join us at MIX09 to help pave the way to the Next Web now. Learn more and register at http://ad.doubleclick.net/clk;208669438;13503038;i?http://2009.visitmix.com/ _______________________________________________ Geotools-devel mailing list Geotools-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/geotools-devel