Milton Jonathan ha scritto: > Hello again Andrea > > OK, took me a while to find the time, but finally I reviewed your patch.
Took me a while to act, but the patch is not committed on both 2.6.x and trunk. Thanks a ton for the contribution, looking for more. Speaking of more, what about that factory that generates hatches at any angle? I would like to merge it with the shapes://xyz one > First of all, great work! Everything works (almost) perfectly! There are > only two small issues that I've noticed: > > 1. I found out you forgot to include a line in ShapefileRenderer's > StyledShapePainter.paint(): when dealing with GraphicStyle2D, you forgot > a "iter.next()" call, which ended up causing an infinite loop for point > styles using SVGs (should place that call at line 185). If you think > it's worth it, I am sending you a "reviewed" patch after applying yours > to 2.6.1 and adding just that line.. Fix included > 2. Probably not having anything to do with these changes, I found out > that the SVGs are no longer drawn with antialiasing (no matter with or > without vector rendering). I would guess this is something that changed > from 2.6.0 to 2.6.1, but is there a way to turn it on? A rendering hint > maybe? I added the antialiasing hint to the rasterization code but not sure if that improved things a lot. Can you double check? Cheer Andrea -- Andrea Aime OpenGeo - http://opengeo.org Enterprise support for open source geospatial. ------------------------------------------------------------------------------ The Planet: dedicated and managed hosting, cloud storage, colocation Stay online with enterprise data centers and the best network in the business Choose flexible plans and management services without long-term contracts Personal 24x7 support from experience hosting pros just a phone call away. http://p.sf.net/sfu/theplanet-com _______________________________________________ Geotools-devel mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/geotools-devel
