Support UOM in the rendering process (a.k.a. variable size symbolizers) -----------------------------------------------------------------------
Key: GEOT-2964 URL: http://jira.codehaus.org/browse/GEOT-2964 Project: GeoTools Issue Type: New Feature Components: core render, core styling Affects Versions: 2.6.2 Reporter: Milton Jonathan Assignee: Andrea Aime Fix For: 2.6.3 Attachments: geotools-tecgraf.2.6.x.uom_rescaling.patch The provided patch adds support for rescaling symbolizers according to their Unit of Measure (UOM). This feature allows for symbolizers to have a "real-world" size (e.g., size given in meters or feet), so that they grow as you zoom in. There are several issues in the implementation that may require a discussion before commiting: - The approach used was to implement a UomRescaleStyleVisitor class for rescaling Symbolizers according to their Unit Of Measure (i.e., compute their sizes in pixels), and use that in SLDStyleFactory whenever a Style2D is created. In order to do that, the current map scale is needed (i.e., how screen units relate to real-world units, or how many meters are covered by each pixel). This was extracted from the SLDStyleFactory.createStyle's ScaleRange parameter, which was seen to be set to (scaleDenominator,scaleDenominator) in the renderers. However, maybe it would make more sense to pass on the scaleDenominator directly. - Methods were added to RendererUtilities.java to help compute the pixels per meter ratio (in order to convert sizes in meters/feet/etc to pixels). - In SLDStyleFactory, both createStyleInternal and createDynamicStyle were modified to rescale the given symbolizer. It was not clear whether createDynamicStyle is needed or where it is used. - Style2D objects created by SLDStyleFactory should always be rescaled according to the UOM, but for one case: in Drawer.java (used for legend icons), the rendering must be done WITHOUT rescaling the symbolizer, since a legend has no scale. This was currently implemented adding a createStyleNoUOMRescaling method, because as such less GeoTools code would be changed. But maybe it would be better if SLDStyleFactory never rescaled anything and classes such as StreamingRenderer explicitly rescaled the symbolizer to pixels and then called SLDStyleFactory normally. - The UomRescaleStyleVisitor could be discussed as well. For simplicity, overriding visit() methods to add rescaling was done only on the Symbolizer level, where the UOM parameter is available. The alternative would be to implement visit(Graphic), visit(Stroke), etc. and have the UOM parameter be included in the visitor's state. -- This message is automatically generated by JIRA. - If you think it was sent incorrectly contact one of the administrators: http://jira.codehaus.org/secure/Administrators.jspa - For more information on JIRA, see: http://www.atlassian.com/software/jira ------------------------------------------------------------------------------ Download Intel® Parallel Studio Eval Try the new software tools for yourself. Speed compiling, find bugs proactively, and fine-tune applications for parallel performance. See why Intel Parallel Studio got high marks during beta. http://p.sf.net/sfu/intel-sw-dev _______________________________________________ Geotools-devel mailing list Geotools-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/geotools-devel