Micheal please check the issue for an updated patch

I have separated out a MapViewport holding the bounds+crs for the map. The map 
does retain an internal MapViewport for use in an interactive session. But I 
can understand your need to keep one on the side for background rendering; or 
to have many of them for rendering into tiles.

I have two more hurdles:
- DefaultMapContext - I could make this use a Map internally
- GTRender - can be updated to have a setMap method; and update the 
implementations to use the Map

Jody

On 12/06/2010, at 6:53 PM, Michael Bedward wrote:

> Hi Jody,
> 
> A few comments / queries to get started (sorry for the bitty nature of
> what follows but I'm multi-mutli-tasking this weekend :)
> 
> First up - it's so good to see this becoming reality. It's going to
> make many things much easier and cleaner.
> 
> In the Layer class, are the  the methods for firing selected /
> deselected events only there to prevent compilation errors in
> DefaultMapContext at the moment ?  I remember we talked about removing
> the notion of 'selected' from layers.
> 
> A small typo with the dispose method name (dispoose :)
> 
> In the Map class, why are there separate crs and bounds fields. I
> recall (I think) that we decided to hold both the CRS and bounds in a
> single ReferencedEnvelope in the existing DefaultMapContext to avoid
> error / confusion.
> 
> Further on this point, I confess I'm still unsure about the merits of
> Map objects storing _any_ viewport data. I lean towards that being the
> responsibility of display classes.  I would like the ability to share
> a single Map object between two or more JMapPanes (for example) with
> bounds specific to each pane.
> 
> Michael
> 
> PS. for little things like dispose method name, would you prefer I
> tell you, or just fix them on the branch, or provide a patch ?


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