Yeah, i am using it. I was pleasantly surprised to find that much of the
work was done... now i know who to thank :)
On Fri, May 27, 2011 at 5:14 PM, Jody Garnett <jody.garn...@gmail.com>wrote:
> Hi Justin:
>
> I already did something similar to "reserver area" for map decorations
> (such as scalebars) to keep the label system from drawing over top of them).
>
> I cannot remember what method I used; but I can go check if you are
> interested.
>
> --
> Jody Garnett
>
> On Saturday, 28 May 2011 at 1:02 AM, Justin Deoliveira wrote:
>
> Hi all,
>
> A while back we had a client who was interested in funding some labelling
> work to solve a problem they were having with labels being drawn over
> external graphics. As an example:
>
> https://skitch.com/jdeolive/fbiss/label-before
>
> Andrea had the idea of introducing the concept of labelling obstacles. More
> specifically marking a symbolizer as a "label obstacle" via a vendor option.
> And when present such symbolizers would be factored into the labelling
> routine. Basically it would mark the area taken by the symbolizer as "busy"
> so that no label would be drawn over top of it.
>
> I have taken a crack at implementing this. The initial results look
> promising:
>
> https://skitch.com/jdeolive/fbish/label-after
>
> The current patch can be found on this jira issue:
>
> http://jira.codehaus.org/browse/GEOT-3610
>
> The patch is still rough at this point, but I wanted to post it to
> supplement some of my questions:
>
> 1. I had to utilize the deprecated constructor on StyledShapePainter that
> accepts the LabelCache as a parameter, however that constructor has been
> deprecated. Is that because rendering is now multi threaded and that the
> painting actually goes on in a separate thread? So access to the label cache
> should be limited to the primary/data loading thread?
>
> I am trying to analyze the rendering code to figure out if actually any
> race conditions are introduced. And if I understand correctly I don't think
> there are but I could definitely be missing something. With the new code the
> only time the painting thread has to update the label cache is to put a new
> reserved rectangle into the cache... which simply updates the reserved list.
> And as far as I can tell this value is not accessed by the primary thread
> until after it has joined with the paint thread...
>
> Anyways, some guidance here on how best to proceed would be appreciated.
>
> 2. The patch adds support for marking a Line and Poly symbolizer as a label
> obstacle. Not sure if this is a great idea since the method is bounding box
> based hence we have to reserve the entire bounding box of lines and
> polygons. Which you can imagine can lead to (depending on the shape of a
> geometry) large spaces with no labels. So I am wondering if label obstacles
> should be limited to point symbolizers?
>
> That is about it for now... general feedback appreciated... but be
> gentle... this is my first rendering patch :)
>
> -Justin
>
> --
> Justin Deoliveira
> OpenGeo - http://opengeo.org
> Enterprise support for open source geospatial.
>
>
> ------------------------------------------------------------------------------
> vRanger cuts backup time in half-while increasing security.
> With the market-leading solution for virtual backup and recovery,
> you get blazing-fast, flexible, and affordable data protection.
> Download your free trial now.
> http://p.sf.net/sfu/quest-d2dcopy1
> _______________________________________________
> Geotools-devel mailing list
> Geotools-devel@lists.sourceforge.net
> https://lists.sourceforge.net/lists/listinfo/geotools-devel
>
>
>
--
Justin Deoliveira
OpenGeo - http://opengeo.org
Enterprise support for open source geospatial.
------------------------------------------------------------------------------
vRanger cuts backup time in half-while increasing security.
With the market-leading solution for virtual backup and recovery,
you get blazing-fast, flexible, and affordable data protection.
Download your free trial now.
http://p.sf.net/sfu/quest-d2dcopy1
_______________________________________________
Geotools-devel mailing list
Geotools-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/geotools-devel