Yes, the unit-of-measure support in the CSS module doesn't let you do
anything you can't do in SLD.  I suppose in principle it could use filter
expressions to mix different real-world units, but I don't think there is
enough information to do anything about mixing real-world and on-screen
units.

I will note that the SE 2.0 specification includes this tidbit (in the
introduction to section 11):

> It is also possible to use pixel values inside a Symbolizer that uses a

> uom: px has to be appended to the corresponding values in this case
> (e.g. 5px stands for 5 pixel).

I haven't looked into this in some time but I believe that when I looked
previously GeoTools didn't support this notation.  It seems like this could
address part of the mixed-unit use case.

--
David Winslow
OpenGeo - http://opengeo.org/


On Wed, Jan 2, 2013 at 5:41 AM, Ákos Maróy <[email protected]> wrote:

> On 02/01/13 11:26, Andrea Aime wrote:
> > Had a quick look at the patch, one thing stand out:
> > - the UomRescaleStyleVisitor constructor has been modified in a
> > backwards incompatible way,
> >   please also add a constructor that only takes the scale and assumes
> > the dpi is the default one
> >   to avoid breaking the API
> good point - attached an updated patch to the ticket
> >
> > I did not write that code so don't know how it works, but what you
> > are citing above should be.. hum... impossible?
> > Well, unless the code is doing the uom -> pixel transformation while
> > turning the CSS into SLD in order to make the unit uniform.
> >
> > Which of course would not work in your case.
> >
> yes, I thought so
>
>
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