2008/10/1 Oleg72 <[EMAIL PROTECTED]>:
>
> Hi Michael,
> I tried your code at first. But it did't work as well.
>
At least you didn't get an out of memory error :-)
Here's one last suggestion, after which I'm afraid that my feeble
knowledge of JAI is used up...
RenderedImage rImg = cov.getRenderedImage();
TiledImage tImg = new TiledImage(rImg, true);
WritableRectIter iter = RectIterFactory.createWritable(tImg, null);
float c = (float)100;
do {
do {
iter.setSample(c);
} while (!iter.nextPixelDone());
iter.startPixels();
} while (!iter.nextLineDone());
Hope this helps,
Michael
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