Hi list,
I am currently applying rotations to my SwtMapPane by defining a DerivedCRS
which attaches an affine rotation to my original projection.
The world gets successfully rotated and all is good.
However, due to rotations in the affine transform, I see that the "final
layout" assigned to the rendered image of my embedded grid coverage keeps
getting a proportionally coarser resolution, until it disappears for
rotations of +-90 degrees.
The cause seems to lie in this
``GridCoverageRendererUtilities.layoutHelper()'': it does not take into
account rotations (it only accepts scaling and offsets), hence it yields a
0x0 grid when input scaling goes to 0.
Is there any reason behind this, say, "limitation"? Is that wrong, or am I
doing something not correct myself?
*Thanks* for any help!
-Piero
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