Hi, I am trying to think of a way to write a GML Parser / Generator (in that it generates objects) in a non-code language specific way.
The obvious way is to run a SAX parser and 'spot' objects that I recognise and create objects from them but this is a little inflexible. Is there a way to parse the GML Schemas and create mappings in a way that isn't going to blow up when the GML file gets large? As this is test code, I don't want to buy any software at the mo'. Any thoughts, ideas would be appreciated. Many thanks, Norman _______________________________________________ Geowanking mailing list [email protected] http://lists.burri.to/mailman/listinfo/geowanking
