Hi,

I am trying to think of a way to write a GML Parser / Generator (in that it 
generates objects) in a non-code language specific way.  

The obvious way is to run a SAX parser and 'spot' objects that I recognise and 
create objects from them but this is a little inflexible.  Is there a way to 
parse the GML Schemas and create mappings in a way that isn't going to blow up 
when the GML file gets large?

As this is test code, I don't want to buy any software at the mo'.

Any thoughts, ideas would be appreciated.

Many thanks,

Norman
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