On Thu Aug 24 18:38:59 BST 2017, Alan Milewczyk wrote:
I've just checked with the PID you quote Vangelis and concur. Where the PID isn't in the cache (as is the case here), v3.02 fails to find anything!

Many thanks Alan for checking/verrifying !

(OT: Yes, sun still shining over here, but as it's usually the case, one longs for what one doesn't have... After this one being the hottest summer in more than a decade, with 3 major heatwaves striking thus far (last one was Lucifer, started end-July and lasted till mid August - temps as high as 39C during the day, not below 31 during night) I can say without the faintest hesitation that I'm fed up with the sun shining, could well do with some Manchester weather for a relief... And do keep in mind that over here real winter starts towards the end of October... :-) ) On Thu Aug 24 18:35:17 BST 2017, tellyaddict wrote:
Thanks Vangelis.
It's appeared in the Known Issues section of the wiki so Dinky is now aware of it.

You are welcome. I genuinely don't mean to sound unpleasant, but this current situation of bugs being discovered after a major public release is a direct consequence of the way that the on-line "develop" GitHub repository is being currently updated (i.e. only after a major "master" release takes place, and I recall this is something that you and I discussed in a previous exchange on this list..). When the online "develop" branch was being (publicly) gradually committed to towards the next major release, advanced users/testers had the chance to test "unstable" snapshots of the code, which increased the likelihood of discovering and reporting (e.g. in the issues tracker, now no longer with us...) bugs/breakages in those snapshots; the dev could then hopefully iron out those bugs before a major release...

Currently, fixing any (major) bug would necessitate a new master release, but if the dev feels OK with such a workflow, I fear I have no business at all discussing this... Best regards all, Vangelis.
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