Dear Zhenghuai Guo,

Why don't you use a direct solver (MUMPS)? Direct solvers are much more
robust, especially if your model contains Lagrange multipliers.

BR
Kostas

On Thu, May 2, 2019 at 2:57 PM Zhenghuai Guo <[email protected]>
wrote:

> Hi, Andriy and Yves and Konstantinos,
>
> I loaded two meshes, totally about 350000 elements.
>
> I only added elasticity bricks:
>   getfem::add_isotropic_linearized_elasticity_brick(model, mim_1, "u_1",
> "lambda_1", "mu_1");
>   getfem::add_isotropic_linearized_elasticity_brick(model, mim_2, "u_2",
> "lambda_2", "mu_2");
>
>
> and four pointwise_constraints (two more each mesh):
>
> getfem::add_pointwise_constraints_with_multipliers(model,"u_1","point_1_1","point_1_1_unitx",
> "point_1_1_valuex");
>
> getfem::add_pointwise_constraints_with_multipliers(model,"u_1","point_1_1","point_1_1_unity",
> "point_1_1_valuey");
>
> getfem::add_pointwise_constraints_with_multipliers(model,"u_1","point_1_2","point_1_2_unitx",
> "point_1_2_valuex");
>
> getfem::add_pointwise_constraints_with_multipliers(model,"u_1","point_1_2","point_1_2_unity",
> "point_1_2_valuey");
>
> getfem::add_pointwise_constraints_with_multipliers(model,"u_2","point_2_1","point_2_1_unitx",
> "point_2_1_valuex");
>
> getfem::add_pointwise_constraints_with_multipliers(model,"u_2","point_2_1","point_2_1_unity",
> "point_2_1_valuey");
>
> getfem::add_pointwise_constraints_with_multipliers(model,"u_2","point_2_2","point_2_2_unitx",
> "point_2_2_valuex");
>
> getfem::add_pointwise_constraints_with_multipliers(model,"u_2","point_2_2","point_2_2_unity",
> "point_2_2_valuey");
>
>  The values for the pointwise_constraints are simply the same as -1. This
> means the two meshes should just be translated parallelly by -1 in both x
> and y direction.
>
> My solver is
>   gmm::iteration iter(1E-9, 1, 100);
>   getfem::standard_solve(model, iter);
>
>
> But I get warning of not convergence:
> iter   0 residual            1
>  iter 500 residual  6.17288e-05
> Level 2 Warning in getfem/getfem_model_solvers.h, line 127: gmres did not
> converge!
>
> I am quite sure that my mesh looks good and have no strange shape
> elements. When I use small simply meshes, the code runs ok.
> Could you please advise to me how to improve?
>
> Regards
> Zhenghuai Guo
>
>

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