To get hierarchical menus, you will need to implement this yourself. I suggest looking at the MenuItem class, and the method MenuItem.Popup.

Charles Yeomans

On Feb 21, 2006, at 6:04 PM, Lennox Jacob wrote:

Thanks Charles,

I have this
me.addRow "1"
me.addRow "2"
me.addRow "3"
me.addRow "4"
me.addRow "5"
So I select 5, but I now want to hold the mouse on 5 and have a new menu to appear giving options a,b,c,d,e, is that possible? or should I be using a different type of control?

Kindly advise.

Thanks.

Lennox.


Charles Yeomans <[EMAIL PROTECTED]> wrote:
On Feb 21, 2006, at 5:17 PM, Lennox Jacob wrote:

Hello,

What does the ConstructContextualMenu and ContextualMenuAction events
of a BevelButton do?

I would like to add a contextual menu, I don't know if I am using the
correct terminology here, to a Bevelbutton, more precisely, I would
like a submenu to appear giving the user more options when an item of
a bevelButton is selected and the mouse is kept down.

Any advice or example project would be appreciated.

A BevelButton can have a menu; perhaps you should be using that.

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