On May 19, 2006, at 18:39 UTC, Mark Nutter wrote: > I would think that you ought to get something in the text file if > you call TextOutputStream.Flush after every write. That's > normally way overkill and you wouldn't want to put it in a > shipping app, but for tracking down a crashing bug it might be > helpful.
I'm tuning in late here, so I apologize if this has already been discussed... but an easier (and sure-fire) way of doing this on most platforms would be to use System.DebugLog. This goes directly to the Console utility in OS X, and in Windows, it goes to a system log you can view with a free tool called DebugView. These messages are guaranteed to appear, no matter what your app does after sending them. HTH, - Joe -- Joe Strout -- [EMAIL PROTECTED] Verified Express, LLC "Making the Internet a Better Place" http://www.verex.com/ _______________________________________________ Unsubscribe or switch delivery mode: <http://www.realsoftware.com/support/listmanager/> Search the archives of this list here: <http://support.realsoftware.com/listarchives/lists.html>
