Hmmm.....  I was hoping to avoid having to load external libraries...

My first plan is a graphical demo which (I hope) will turn into something
more.  I have written games in Extended BASIC for the TI-99/4a and I'd like
to port one or two to gforth if I can.  My programming method is pretty
lazy, really... I like to start by designing the graphics, once I have a
concept... It gives me the "feel" for the application.  Then I start in
developing user input commands keyboard inputs based around loose
subroutines which aren't fleshed out yet.  Once I get some skeleton routines
in place and an intuitive UI, I start getting down to the nitty gritty.
This is really why Forth is so suited to my programming style... moreso than
assembly, which really requires a far more structured programming
philosophy.  With Forth, you can do pretty much whatever the hell you want
to do and develop your programs in the manner that suits you.  Wycove Forth
3.0 for the TI is a marvellous system, but very limited in its base of
developers... without support and people to play your games, there's no
reason to program in that language.  Wycove is still not freeware... after
25 years, the developer still charges $50 or something for the language
disks and manual, and there are virtually NO users.  That's why I'm here.
=)

I'll search for some tools online and report back to you guys when I have
some info to share.  Thanks for your help!!!



On Sat, Feb 26, 2011 at 1:02 AM, Dennis Ruffer <[email protected]> wrote:

>  Redefining font characters is another issue that is extremely machine
> specific.  You might look at OpenGL.  I seem to remember that there's a
> library for gforth floating around somewhere.  It might have some font
> manipulation tools within it, and it's sort of where you should be heading
> for games anyway.
>
>
>
> DaR
>
>
>
> *From:* Owen Brand [mailto:[email protected]]
> *Sent:* Friday, February 25, 2011 5:34 PM
> *To:* Dennis Ruffer; [email protected]
>
> *Subject:* Re: [gforth] New member, new Forther
>
>
>
> Yea, the big blue paper version is the one I've got.  :). I'll be making a
> new gforth video tonight discussing stack manipulation... DUP, ROT, DROP,
> etc...
>
> Also want to learn to redefine characters and place them on the screen----
> still don't know how to so that in gforth.  Any pointers?  Maybe someone
> could direct me to a chapter in the manual.  Is character redefinition based
> on hex code?  For example:
>
> Char(129) "56AD12FFF201BCD4"
>
> That's assuming we're talking about 8x8 pixel chardefs.  Thanks for you
> help!!!
>
>
>
> ***
>
>
>
> One of you fellas said something about "running on bare metal".  How is
> that possible without Windows?  Is it possible to put gforth onto an EPROM
> or the like and run it from a custom built system?  That.... would be COOL.
> =)
>

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