On Fri, 1 Oct 1999, James Simmons wrote:

> By the way the semaphore idea isn't a bad idea. The big things is we have
> to make sure only one process at a time is using the framebuffer or accel
> engine. Basically one process hogs the whole card.

You are right, but what if this process dies while the framebuffer is
locked ? I'm getting very afraid of becoming Microsoft compatible... (i.e
the only way to leave a game is the reset-key)

Just thinking.

Jos

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