Hi folks ! I am working on a program to load an manipulate pictures here at work, and I found, that crossblitting seems to have some glitches it got recently ... 1. GT_1BIT is inconsistently handled. I always use MapColor and friends, and I already wondered a bit, why it maps white to 0 and black to 1, but that's not actually a problem. That crossblit somehow does it the other way round is. I get inverse results, when I load PBMs. 2. GT_8BIT seems to have problems if the crossblit target area crosses a border and/or if the source area is not a multiple of 8. To be precise I only tried 80 and 77 for width. Could someone check/confirm that this happens on Intel as well (I'm on Solaris here) ? A fix would also be appreciated ... CU, Andy -- Andreas Beck | Email : <[EMAIL PROTECTED]>
