Hi folks !

I am working on a program to load an manipulate pictures here at work, and 
I found, that crossblitting seems to have some glitches it got recently ...

1. GT_1BIT is inconsistently handled. I always use MapColor and friends,
and I already wondered a bit, why it maps white to 0 and black to 1, but
that's not actually a problem. That crossblit somehow does it the other 
way round is. I get inverse results, when I load PBMs.

2. GT_8BIT seems to have problems if the crossblit target area crosses 
a border and/or if the source area is not a multiple of 8. To be precise 
I only tried 80 and 77 for width.

Could someone check/confirm that this happens on Intel as well (I'm on 
Solaris here) ? A fix would also be appreciated ...

CU, Andy

-- 
Andreas Beck              |  Email :  <[EMAIL PROTECTED]>

Reply via email to