Christoph Egger wrote:
>
> On 21 Nov 1999, Marcus Sundberg wrote:
>
> > Andreas Beck <[EMAIL PROTECTED]> writes:
> >
> > > List: Maybe something for the FAQ ?
> > >
> > > > Can it be statically linked against?
> > >
> > > Not really. Yes, you can link in LibGGI itself statically, but LibGGI
> > > uses explicit dlopen() to load the final rendering drivers.
> > >
> > > So basically LibGGI cannot be linked really statically in the sense, that
> > > the executable will contain all that is needed to run it.
> >
> > This could be changed so you can at least link in one pre-defined
> > target statically and use just that, but it's not high on the
> > priority list right now.
> >
>
> But this should be higher on the priority list for the directx-target, to
> avoid problems with the *.dll-files...
>
One of the points of dlls and shared libraries in general, (IMHO), is
the ability to upgrade without having to recompile the entire
application. If I had to statically link while testing, I'd pull my
hair out.
I'm also not aware of any problems with *.dlls. If there are, please
let me know... My directx port is starting to come along nicely...
John Fortin