> what is need to port ggi to the aros (an amiga os clone) to run the 3D cube
> demo?

Umm - the 3D cube demo is tricky ... O.k. - let's see:

1. Does AROS already have some native graphics layer ? 
 a) If yes, we will need a LibGGI target for it. Eventually we already have
    one, if there is support for say an X server or similar, if not, it
    should be realtively trivial to write.
 b) If not, it might be a good idea to port KGIcon to it, depending on the
    hardware AROS runs on. Is it intended to be run on Amiga or on x86 or
    another system with a PCI bus ? The latter would be easier, as the
    actual drivers already exist, and only the OS glue layers need rewriting.

Once we have a working graphics layer and a LibGGI target to access it, most
applications should work. Now for the 3dcube thing:

2. We need Sys-V style shared memory for the 3dcube demo to work. If AROS
does not have such support, it would have to be added in either AROS or
support for the AROS native memory sharing concept needs to be added to
LibGGI.

CU, Andy

-- 
= Andreas Beck                    |  Email :  <[EMAIL PROTECTED]> =

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