On Sat, 8 Apr 2000, teunis wrote:
> Hey, looking at accelerating glide under 3dfx/banshee and 3+
>
> Should I:
> a: get it to recognise and initialize from FB?
> b: get it to recognise and initialize from GGI
>
> Is there KGI for 3dfx? I haven't checked...
Their was a KGIcon driver for it. It now has been ported to the 2.3.X
kernels.
> I'm angling towards (a) at the moment as glide -requires- a 3dfx card of
> appropriate type and should only run under either X or console...
>
> I would -love- suggestions :)
Well you could run libGGI on top of fbdev with the 3Dfx driver. It maps
the mmio region but I don't think libGGI takes advantage of this. The
glide library doesn't use the fbdev layer. It does its own thing.
"Look it's a text editor, no it's a OS, no it's Emacs"
James Simmons ____/|
fbdev/gfx developer \ o.O|
http://www.linux-fbdev.org =(_)=
http://linuxgfx.sourceforge.net U