> i managed to build the ggi libs fine but when i run one of my svgalib > test apps it brings me back this error... > Couldn't open framebuffer device /dev/fb/0: Not a directory > is there something i've missed doing? i do have the svgalib wrapped libs > and gii built Yes, this is what the error message indicates. SVGAlib wrappers seem in place, as your apps get redirected to LibGGI, which in turn tries to find a suitable target to run on, but fails. What target do you intend LibGGI to run on ? LibGGI is _NOT_ a graphics driver by itself. It uses external mechanisms to actually display graphics. Please start X and then try to run your applications again. LibGGI should then detect X running and display the application in a window. If you want to run on the console, you need some kind of graphics driver for it. SVGAlib is probably not an option for you, as you are trying to run SVGAlib applications via LibGGI, which you probably wouldn't do, if you had a working SVGAlib. This basically leaves framebuffer drivers as an option. To recommend a driver, we'll need to know, what graphics card you have ... ? CU, ANdy -- = Andreas Beck | Email : <[EMAIL PROTECTED]> =
