Rodolphe Ortalo writes:
> Is it possible to have several miPaintedSet per ggi_visual_t ?
> If yes, why (ie: what can be done with this feature) ?
You could e.g. have one painted set for each widget in some GUI, and
blit them to the screen whenever one of them changes or needs
refreshing. Or a simple game where each object is a painted set.
Maybe even use them for font glyphs (might be too much overhead for
that). Not exactly compelling reasons for multiple painted sets per
ggi_visual_t, but it is a nice concept.
Cheers,
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\/ Andrew Apted <[EMAIL PROTECTED]>